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Operation Manual
Gray
Specify how volume data acquired with the gray method can be rendered into 3D images.
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Render Direction
Set the rendering direction by clicking the corresponding button on the touch screen. ‘+’ indicates
the facing direction and ‘-’ indicates the opposite of the facing direction.
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Render Mode 1, 2
Enter Render Mode 1 and 2 by clicking the corresponding button on the touch screen.
X
Surface: Represents 3D images in the Ray-Casting method, which shows the shell of an image
with curved surfaces.
X
Surface Smooth: Represents 3D images that are smoother than Surface.
X
Max: Represents 3D images at maximum intensity. It can be useful for the observation of bone
structures in a human body.
X
Min: Represents 3D images at minimum intensity. It can be useful for observation of vessels or
hollow parts in a human body.
X
Light: Represents the depth of 3D images in terms of brightness.
X
X-Ray: Represents 3D images in terms of average intensity. It shows images similar to X-ray
images.
X
VSI: Displays a realistic image by using depth and intensity information. When Surface or Surface
Smooth is enabled in Render Mode 1, VSI is enabled in Render Mode 2. VSI stands for Volume
Shading Imaging.
NOTE: For descriptions on other menu items, see Render Setup.
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Mix
Set a combination of Render Mode 1 and 2. Select a value between 0 and 100 by clicking the
corresponding button or using the dial-button on the touch screen.
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Th.High
Specify the maximum range of threshold. Select a value between 1 and 255 by clicking the
corresponding button or using the dial-button on the touch screen.
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